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A classic fantasy idle browser MMORPG built around gathering, crafting, and factions

Gather resources, forge gear, follow the journal, and climb the Goldmane and Blackfang boards in a browser MMO built around compounding idle progress.

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Browser based — No install — Offline progress included

Idle loop

Your active work stays visible everywhere

Pick a recipe, watch the current cycle, then collect the finished stack from the persistent work dock. The same compact control follows you through skills, your Bag, Duty, and the Merchant.

  • Ring progress shows the next cycle without hiding the rest of the game.
  • Pending loot and XP remain parked until you choose to collect.
  • Recipe details expose inputs, output, speed, and hourly yield before you start.

Smelting

Apprentice · Level 42

18 / 22 stacks

Copper Bar

Turn mined ore into a Blacksmithing material.

Cycle

4.7s

Output

1 bar

Per hour

765

Copper Ore

31 in bags · 1 per cycle

Ready

Copper Bar

Next item in 4.7s

Bag

Organize your haul and protect drop room

8 free

Bag room

8 empty stacks for new drop kinds.

14 / 22

Free stacks

8

Items carried

86

Stack count

14

All 14 Materials 9

Copper Ore

Ore

×31

Copper Bar

Bar

×18

Light Leather

Leather

×24

Minor Healing Potion

Potion

×7

Light Armor Kit

Enhancement

×5

Small Brown Pouch

Bag

×1

Bag & storage

Know what fits before the next drop lands

The rebuilt Bag shows stack pressure first, separates materials from gear, and puts upgrades beside the inventory they expand. Search, filter, equip a pouch, or send overflow to the Merchant and account stash.

Room for offline loot

Empty stacks determine which extra drop types can land.

Actions stay close

Sell, stash, equip, and inspect without losing context.

Professions

Every skill feeds the next

Mine ore, smelt bars, forge a pickaxe, catch fish, and cook your haul. Gathering and crafting share the same Bag. Engineering and a few advanced crafts stay locked.

Mining Herbalism Skinning Fishing Smelting Blacksmithing Alchemy Leatherworking Tailoring Cooking

Journal & Duty

A clear next step, then goals that grow with you

The guided Path teaches the production loop. Once it is complete, Journal opens directly to Duty: daily and weekly deliveries scaled to the level of the profession that can produce them.

Profession-aware targets

A level 60 Miner receives a larger levy than a new one.

Deliver from your Bag

Finished work counts only after you collect and turn it in.

Duty Board

Progress & rewards

1 ready

Today

2/5

1 Ready to deliver

This week

1/4

Weekly duty progress

Deliver 40 Copper Ore

Ready

Current progress

40 / 40

Ready to deliver.

1 85 +420 Mining XP Deliver

Deliver 120 Light Armor Kits

Weekly · Leatherworking

54 / 120

Factions

Choose an identity, then supply the weekly war

Goldmane and Blackfang races bring different profession bonuses. Their players turn crafted supplies into a shared weekly score, renown, war chests, and a winner’s XP boost.

4d 12h left

840 renown
Goldmane 4,820 (52%) Supply score 4,510 (48%) Blackfang

Goldmane leads by 310

Leading faction earns +8% XP in 2 professions next week.

Copper Pickaxe

+12 score each

Healing Potion

+8 score each

Light Armor Kit

+10 score each

Goldmane

Honor, faith, and the kingdoms under the golden lion.

  • +2% Blacksmithing XP
  • +2% Tailoring XP

Blackfang

Strength, survival, and the packs under the black wolf.

  • +3% Blacksmithing speed
  • +2% Mining XP

Loot

Items worth chasing

Ore, bars, herbs, kits, and the first pickaxe. The chase points back to faster cycles and a bigger Bag.